VLG Games

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Portrait of Mikel

About

Mikel RT

I'm a game developer. I like creating and experimenting in my free time, and I've been working in the mobile industry for over four years with major brands.

  • RoleGame developer / designer / 3D generalist
  • LanguagesEnglish, Spanish, and Euskera
  • CodeC#, Lua
Guggenheim Bilbao

Software

  • Unity
  • Blender
  • Maya
  • Substance Painter
  • Affinity
  • Photoshop
  • DaVinci Resolve

PROT.

My projects

Lab

by Mikel RT

Projects I made during my degree, and others I keep creating in my free time.

PROT. / 01 · ITCH.IO

Released games

PROT. / 02 · SKETCHFAB

3D models

I use Maya and Blender to model, and Substance Painter for textures.

Colossus

Cannon Blast

Raider Irian

Starling

Sniper Tower

Hoover UFO

Worker Structure

Laboratory

Bank

Bilbao Tile

Stickman Rig

PROFILE

Sketchfab

See all models

I've been building and taking apart computers since I was a kid.

  • GTX 1080 Ti
  • PC 1
  • PC 2

GPU

Graphics cards

Boards I keep, swap, and study.

PC

Custom PCs

Towers I plan, cable, and turn on.

BUILD

Assembly

Putting parts together until they boot.

I like photography, and showing the world what I see through my eyes. I also edit video and audiovisual work.

    LENS

    Lenses

    Glass, light, and the shot before the edit.

    STILL

    Stills

    Frames I keep: places, objects, quiet hours.

    CAM

    Cameras

    Bodies and kits I actually take out.

    Career

    Professional experience

    Over four years developing games for all kinds of platforms, with major brands, and publishing on a lot of stores.

    +4 years developing mobile games

    Software

    • Unity
    • Xcode
    • Solar2D

    Stores

    • Play Store
    • App Store
    • Huawei Store

    Contact

    Write me

    If you have a project, a collaboration, or a proposal, don't hesitate to get in touch.